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Crisis Crunch on the media

Here it is a summary of some reviews that gaming media has published about Crisis Crunch:

IGN España
“It remind us to the classic Maniac Mansion. Keep an eye out for the old blind because it could be a classic”

Desconsolados
“An old school point and click videogame adventure”

Start videojuegos
“Crisis Crunch seems a lovely tribute to those Maniac Mansion and Monkey Island. An innovative and fresh proposal inside adventure videogames. A dream on crisis times””

GeekyJuegos
“A troupe of good people with many talent. Spectacular soundtrack. Crisis Crunch, where laugh is the medicine to everyday and socioeconomic troubles that beat our tragic times”

Nivel oculto
“Humor and desire to be a teaser with the current social situation are always welcome”

Consola y tablero
“Original cartoony aesthetic. It has tons of humor”

Hypergame
“A very revolutionary inventory system. It is so risky that it would be a pity if it would be unnoticed”

Game Crimes
“Satiric and very cartoony point and click adventure”

Wraithkal Indie Gaming
“How about some cartoony visuals, goofy humor along with a bunch of violent interactions?”

Crisis Crunch crowdfunding campaign ends

The Indiegogo campaign for Crisis Crunch has ended. The funding has not been as expected but we received a big surprise due to the community feedback and the media support. In fact, we feel flattered for your comments and good reviews about our game, and even if our campaign has not reached the funding goal we considered it a success in diffusion and community support.

The Nexus collective has been aware of this great reception and realized the potential of the game and it´s contact net has been mobilized immediately in order to support our project (and not only ours), new members have helped us directly and even some of our collaborators entered in the core team as partners, joining forces with us. If something defines Trim Tangle is the ability to lend a hand (lot of hands) when you need it most. We are so proud of our team, of our Nexus companions and of being part of this amazing collective.

Thanks to all this, we can announce that we have all what is needed for the next step: a playable demo, on which we are already started to work while we are studying future funding options. We have learned a lot from this crowdfunding, we would like to make a little article in which we will share this learning with other people who are trying to make their own campaign. Maybe they could learn something from our experience with Indiegogo.

A crowdfunding is a very well known funding method but its management is not easy and there is not a foolproof success formula. There are some facts to have in mind, and you must dedicate time to it and be ready for anything. So, Crisis Crunch leaves Indiegogo for now but resumes its production schedule in order to show, in a few months, a demo, a piece of this adventure, to be, at last, that interactive experience we want to offer to our players.

Thank you very much to the backers who trusted us, we will always appreciate the gesture, also thanks to our project collaborators, Nexus members and contacts and, of course, to the media guys out there, giving an affectionate salutation to Spanish media, you all are superb! This was not an end but a beginning. So we keep up moving, after all, we have nothing to lose. What the hell!

Crunchie Crusade
Crunchie Crusade

We are making a crusade. A crusade for those things that pisses us off every day. A Crusade of laughs and sharp pencils glimmering in the night.

Since yesterday until 26th April you can leave a comment in our Facebook event about a social or daily life theme you want to complaint (you can also do it in Twitter through the hashtag #crunchiecrusade). If we like your idea, we will make one of our weekly gags (we call them “crunchies”) related to it and dedicated to you. We will publish the crunchie in all our social media accounts to spread out your complaint everywhere.

The Crunch Bunch is ready to take your orders!

PD: Please, don´t miss the chance to support our crowdfunding campaign in Indiegogo.

Crisis Crunch starts its crowdfunding at Indiegogo

At last we can say that we’ve started Crisis Crunch crowdfunding campaign at Indiegogo. If you visit Crisis Crunch Indiegogo page you will see many new information about how to support our game, how the game will be, data about the characters, the crowd and, of course, all the specific rewards for our backers.

Come on, be one of our backers and helps us to make our project true! It just starts with 3$ for the first part of the game.

If you cannot donate, don’t worry friends! You can spread the word! Be our Tangler! You can be the one that connect us to other backers and players. You can share our Indiegogo profile in Facebook, Twitter or Youtube, or you can send our web address to friends and family. You can also support us at Steam Greenlight as a concept.

Crisis Crunch Official Trailer

We are glad to finally announce the first official trailer of Crisis Crunch. It’s been a long waiting since the last post but, you know, it is not always easy to fight with video edition. Hope it worth it and you like. You will have more news very soon because we hope to start the crowdfunding campaign the next week, and there’s also the trailer of Therefore… Keep an eye on this blog!

Crisis Crunch, social criticism
Crisis Crunch promotional banner

Crisis Crunch is a social criticism against actual problems. This videogame mix comic book appearance with a wild and intelligent script, which has no mercy with the current social outlook. Combining this characteristics the player feels a bond with the main character: Guy Guatamez.

Guy Guatamez, professional intern, is a labour outcast who has fallen into the unemployment. After seen a weird announcement on the newspaper he attends to an interview at Malebolge Corp, a mysterious organization in which he will find a job. That is how Guy ends working at a hell’s corporation, at the delivery department. He gives his soul in exchange so he will have to work for the eternity at the underworld, unable to escape from there, taking part of the 5 percent of human personal, demanded by the union. One day he meets Troubleron, a mysterious demon who has been cursed. Troublerone wants to finish with Lucas Feri, president of the corp, for having housebound his soul in a coffee and snacks vending machine. By this matter Troublerone gives enough reasons, a plan and skills to Guy that will let him defeat the Prince of speculators.

The success of the plan depends on the recruitment of the unhappy humans and sabotage the sin’s departments from the inside. In this adventure, the player have to combine the crazy skills of the characters (accounting super vision, teeth whitening, caffeine acceleration) to resolve puzzles and challenges. Up to 25 different skills.

Crisis Crunch‘s game mechanics replace the typical use of inventory and objects making it more dynamic and fluid, giving importance to the interaction. All this via funny dialogues which makes a sarcastic broad review of current economic, politic an audiovisual matters.

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