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Crisis Crunch - Adventure game
Therefore - Adventure game
Crisis Crunch - Adventure game
Concept trailer
About Crisis Crunch
Crisis Crunch - Screenshot: Stevie and his martini
Crisis Crunch - Screenshot: Pleasant smell
Crisis Crunch - Lucas Feri, Malebolge's President
Abandoned staff room, bunch secret base.
Crisis Crunch - Screenshot: Too dirty!
Crisis Crunch - Screenshot: Do you have some chips?
Crisis Crunch - Screenshot: In-game interface
Crisis Crunch - Screenshot: Starbugs' executive's area
Crisis Crunch - Screenshot
Crisis Crunch - Screenshot: Malebolge's reception
Crisis Crunch - Screenshot: Malebolge's reception
Crisis Crunch - Screenshot: Main Menu scenery
Murder scene
Crisis Crunch - Screenshot: Where does this door lead?
Labyrinth Area 2
Basement Hall revised
Crisis Crunch - Screenshot
Lost and Found window
Door to the basement
Basement Hall revised
Dondo E- Area boxes.jpg
Meet the "Crunch Bunch"

When losers stick together nothing is impossible. Guy Guatamez, professional intern and his mates want to destroy their hell-contracts and recover their souls,  the only way to escape from the crazy chambers of Malebolge Corporation, the Underworld enterprise of evil, where they are damned to work forever,  without the minimum wage!

That’s why they will come up with a plan to sabotage The Eight Departments of Sin from the inside, putting Malebolge's president, Lucas Feri, against the wall. Using their wits and guts and their peculiar abilities, they will try to fulfill this quest.

 

Laugh at society, laugh at the mass media, laugh at your boss, laugh at celebrities, laugh at yourself, laugh at us too (but not too much)... Whatever!, but laugh! Join the Crunch Bunch and send everything to hell!

  • Point and Click adventure with comic style that forgets about items and inventory mechanics.
  • Use the crazy abilities of eight different characters to make your way through the story, abilities like: caffeine speed, hyper swipe, love perfume, blind man super hearing, accountant analyzing, flashing dentition… You have 25 different abilities!
  • Satirical dialogues with 50 bizarre NPC, in which you must manage the interventions of your companions to satisfactory get away with your plans. 
  • Take documents in your portfolio and use its content as clues to solve different situations.
  • Critical review of modern society, cliché abuse, hooliganism and irony.

 

***Already awarded with a TIC award at the II Designing Future forum  during its pre-production.***

Therefore - Adventure game
Therefore - Trailers
Therefore's playable demo is now available!
About Therefore
Therefore: Title screen
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Gardens at midday
Therefore's scenery: The Foremost Gardens at dawn
Therefore's scenery: The Masters' Refuge
Therefore's scenery: The Masters' Refuge
Therefore: Meditation, the three types of essences
Therefore: Forge of Essences, listened & learned formulas
Therefore - Scenery: The Whatever Zone
Therefore - Scenery: The Whatever Zone
Therefore - Scenery: The Snowy Tundra
Therefore - Scenery: The Bazaar
Therefore - Scenery: The Lighthouse
Therefore - Scenery: The Lighthouse
Therefore - Scenery: The Scorching Woods
Therefore - Scenery: The Scorching Woods
Therefore - Scenery: The Vantage
Therefore - Scenery: The Haven
Therefore - Scenery: The Justice Court
What will your path be, Wanderer?

The Wanderer wakes up in the First Realm. He finds it dying, disintegrating, and consumed by Degradation. A spectral form, his only guide, whispers to him: "They await you in the center of all realities."

The Wanderer has no memories and no voice of his own. He only has to walk and explore the First Kingdom in search of the Primeval Hearts, the key to reaching his goal. Along the way, he may find answers about himself and what threatens all the Realms. A great power sleeps within him, and he will soon discover that he's capable of great deeds.

The Wanderer can extract the Essences, ideas that make up the reality of the kingdom and its inhabitants, to mix them and create mystical objects that help him in his adventure. And if something goes wrong, he will be able to use Memento Mori, the ability to restart the day and learn from his mistakes. But, beware! This is the last day of the First Realm and the Wanderer must be prepared before facing the end of the Tangle of Worlds. There are different paths to travel that will decide his destiny and that of all realities. The end of this adventure depends on you.

 

  • A non-linear point & click exploration adventure in an open world.
  • Set in a pixel art kingdom full of life where time passes and the weather changes.
  • With surreal environments and characters.
  • A free exploration game with different paths and endings.
  • "Memento Mori" can be used to reset the day and try again.
  • Game mechanics in which music and sounds are an essential part.
  • Lots of musical and symbolic puzzles, where poetry and enigmas are a constant.
  • In a universe based on Plato's Theory of Forms, all reality is made up of ideas (essences).
  • Forging mechanics. Create Key Items from the Essences you hear and draw from the environment.
  • Script and dialogues with various levels of depth and meaning.
Available on Game Jolt   Available on itch.io   Available on IndieDB   Channel on Discord
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