The Indiegogo campaign for Crisis Crunch has ended. The funding has not been as expected but we received a big surprise due to the community feedback and the media support. In fact, we feel flattered for your comments and good reviews about our game, and even if our campaign has not reached the funding goal we considered it a success in diffusion and community support.
The Nexus collective has been aware of this great reception and realized the potential of the game and it´s contact net has been mobilized immediately in order to support our project (and not only ours), new members have helped us directly and even some of our collaborators entered in the core team as partners, joining forces with us. If something defines Trim Tangle is the ability to lend a hand (lot of hands) when you need it most. We are so proud of our team, of our Nexus companions and of being part of this amazing collective.
Thanks to all this, we can announce that we have all what is needed for the next step: a playable demo, on which we are already started to work while we are studying future funding options. We have learned a lot from this crowdfunding, we would like to make a little article in which we will share this learning with other people who are trying to make their own campaign. Maybe they could learn something from our experience with Indiegogo.
A crowdfunding is a very well known funding method but its management is not easy and there is not a foolproof success formula. There are some facts to have in mind, and you must dedicate time to it and be ready for anything. So, Crisis Crunch leaves Indiegogo for now but resumes its production schedule in order to show, in a few months, a demo, a piece of this adventure, to be, at last, that interactive experience we want to offer to our players.
Thank you very much to the backers who trusted us, we will always appreciate the gesture, also thanks to our project collaborators, Nexus members and contacts and, of course, to the media guys out there, giving an affectionate salutation to Spanish media, you all are superb! This was not an end but a beginning. So we keep up moving, after all, we have nothing to lose. What the hell!