Blog - Trim Tangle https://trimtangle.com/blog/en/category/1/trim-tangle/ Blog for Trim Tangle, a nexus of entrepreneurs and creative people who love video games and digital arts. There are several members in this collective and plenty of ideas and creative proposals arise from its people. #gamedev #indiedev en Copyright © 2018 Trim Tangle community@trimtangle.com (Trim Tangle Community Manager) dev@trimtangle.com (Trim Tangle Webmaster) Trim Tangle https://trimtangle.com/image/en/1/ Blog - Trim Tangle https://trimtangle.com/blog/en/category/1/trim-tangle/ Trim Tangle visits The Arcade Vintage Museum https://trimtangle.com/post/en/462/trim-tangle-visits-the-arcade-vintage-museum/ https://trimtangle.com/post/en/462/trim-tangle-visits-the-arcade-vintage-museum/ Trim Tangle Wed, 19 Jun 2019 00:00:00 +0000

TRIM TANGLE VISITS THE ARCADE VINTAGE MUSEUM

Arcade Vintage is a Cultural Association founded to preserve and publicize  the culture related to the world of arcade saloons and machines of the 70s, 80s and 90s and, in general, the classic videogames and its history.

The Arcade Vintage Video Game Museum is the natural evolution of its project and finds in the city of Ibi the perfect synergy with one of its most ambitious proposals: the Valencian Museum of Toys, which annually receives more than 22,000 visits.

This, coupled with an ideal location, given by the City of Ibi, as is the old Toy Rico Factory, allows Arcade Vintage to take an important step forward in the preservation and divulgation of video games as an integral part of contemporary culture.


The last Saturday, two of our members had the pleasure of attending the opening of the Arcade Vintage Museum, located in Ibi, Alicante, Nicolás Ibáñez, Therefore's programmer and María Benítez, who occasionally helps the Nexus as Community Manager. Below they tell us their experience.



Just as we enter the museum, the first thing we could enjoy was the good manners and the attention of its staff, members of the Arcade Vintage association. A fact that we could confirm during the day through different conversations with them.

We have already read on their web that the museum had a great collection of arcade cabinets, gaming consoles and retro computers. Just after enter the main room, we noticed indeed that there are a lot of arcade cabinets which any visitor can freely play with. But beyond this, what in part, was the expected, we were surprised by many other great things that we are going to tell you now.



We highlight that the arcade collection includes cabinets from the classic games of the beginning to the most modern machines, so it covers really well the different epochs of the history of arcade rooms. For example as classics we find cabinets like Break Out (Atari, 1976),  Space Invaders (Taito, 1978), Asteroids (Atari, 1979) o Galaxian (Namco, 1979). In the 80s, we can play Pac-Man (Namco, 1980), Donkey Kong (Nintendo, 1981), Galaga (Namco, 1981), Qbert (Gottlieb, 1982), Arkanoid (Taito, 1986), Out Run (Sega, 1986) y After Burner (Sega, 1987) among many others.



Until we find more modern cabinets like Super Street Fighter IV (Capcom, 2010) and where also exists machines that offer different control interfaces beside the classic arcade stick with buttons, like driving arcades: OutRun 2 SP (Sega, 2004) y Sega Racing Classics Twin (Sega, 2009); shooters like House of the Dead (Sega, 1996) or Virtua Cop 3 (Sega, 2003). Even they got for the opening the machine F-Zero AX (Sega, 2003), a huge one.



Finishing with the arcade cabinets, we emphasize with one of that great surprises we mentioned, and that's beside all the above, in this museum there is place for new arcade cabinets with video games made by indie developers. Something that we love at Trim Tangle, as we are an indie game studio. So we can play, among others, some of the arcades made by Locomalito: Maldita Castilla EX (2016), Verminest Arcade (2016) or the just released  Darkula (2019).



By the other hand, as any good arcade room, the museum can't miss the pinball machines! We both got a great time playing pinballs, we didn't remember how addictive they were.



It's the moment of telling what we could find about gaming consoles. We won't expend time listing all the well-known gaming consoles from Nintendo, Sega, Sony or Microsoft along the history and that are, of course, present in the museum's collection. Neither their corresponding handheld game consoles. Instead we consider more interesting to highlight those that were more special and remarkable (in our humble opinion and without undervalue the rest). We could see displayed among others: Amiga CD32, Atari 2600, Atari 7800, Atari Jaguar, NEC CoreGrafx, Panasonic 3DO FZ1, Philips CD-i, SNK Neo Geo and SNK Neo Geo AES.



Now, we continue talking about the great collection of computers. The part that Nico, Therefore's programmer, liked the most, and who writes these words:

"To understand why I liked this so much, I must explain that my first steps in computing were using a MSX Philips VG-8020, and later, a MSX2 Philips VG-8235. And not only playing to those wonderful video games that were released for these machines, but also learning programming in Basic when I was just 8 years old. I was also lucky having the chance of using other computers of friends and family, like the ZX Spectrum 128 +2 and the Amstrad CPC 464."

Because of that, you will understand that we extend a little more with this part of the collection. Nico is not capable of avoid showing you almost all the computers that he could admire at the museum ;). And obviously, in first place we show you the MSX computers:



Among the most famous ones, we could also see Spectrum computers and Commodore 64:



And many others computers too:



But besides of just look at computers displayed in glass cabinets, we were gratefully to discover that also was possible to play to a big part of the computers collection, like those which were a boom in the 80s and allowed us the opportunity of enjoy great video games made in our country. Not for nothing this period is known as the Golden Age of the Spanish Software. We could play with computers like MSX, Spectrum, Amstrad, Commodore, Apple, Amiga...



And if we mention the Golden Age of Spanish Software, we can't stop admiring the great collection of Alfonso Azpiri's game covers that includes practically all the original video games for what he made the cover.



At last, we want to remark that the museum is not only careful with its amazing collection, but also they had put an extra effort creating a great atmosphere for the museum, with details that don't go unnotticed. For example, across the museum we can find screens showing commercials about video games, gaming consoles and computers from different moments of history. And these videos are framed in monitors and TVs related to the corresponding epoch. Another example are the windows, that recreate colored stained glasses  with video game elements.



Here we finish telling our impressions. We strongly recommend to visit the museum if you have the chance. If you belong to those generations that expended their adolescence inside arcade rooms, or playing to the legendary 8 & 16 bits gaming consoles like the NES, SNES or Genesis... or fiddling with the 80s' micro computers, there is no better place where you can revive your best memories that the Arcade Vintage Museum. In the other hand, if you didn't enjoy that pleasures those days, it's never late to discover and enjoy the arcade cabinets and video games that has marked the history of digital entartainment. In any case, we are sure that any visitor will enjoy the museum.



Posted in Trim Tangle on 06/19/2019 by nicolasim

]]>
Remembering International Game Day https://trimtangle.com/post/en/25/remembering-international-game-day/ https://trimtangle.com/post/en/25/remembering-international-game-day/ Trim Tangle Thu, 25 Feb 2016 00:00:00 +0000

REMEMBERING INTERNATIONAL GAME DAY

Maybe it is a far away, but we are sure you would like to know that last November a representation of Trim Tangle went to the library to make an speech about videogames. It was the International Game Day@ your library, organised by the ALA (American Library Association) and we coudn’t let the oportunity pass.

Our companion Diego (helped by David on the technical assistance) showed to the audience some things about what is behind a videogame, what you need to develop them, and some examples of what he was telling.

We think people was happy with the new information we provided to them (they asked some interesting things at the end of the speech) and even the librarians were very excited to have us there. Hope we do something more the next year, even with other indie developers in our city. See you on November 19th.



Here you see Diego showing some videogame. Good examples he brought (sorry for the image quality).



Posted in Trim Tangle on 02/25/2016 by mariaba

]]>
Why must you know Trim Tangle? https://trimtangle.com/post/en/18/why-must-you-know-trim-tangle/ https://trimtangle.com/post/en/18/why-must-you-know-trim-tangle/ Trim Tangle Thu, 04 Jun 2015 00:00:00 +0000

WHY MUST YOU KNOW TRIM TANGLE?

During last months, our games have been acclaimed in several gaming media: blogs, magazines… A great example was this entry published on IGN Spain by Nivel Oculto:



Here we do a summary of them for both games:




Posted in Trim Tangle on 06/04/2015 by mariaba

]]>
Crowdfunding https://trimtangle.com/post/en/7/crowdfunding/ https://trimtangle.com/post/en/7/crowdfunding/ Trim Tangle Sat, 17 Jan 2015 00:00:00 +0000

CROWDFUNDING

We have the scripts, we have the characters designs, we have some scenarios… Even we have a good team. What is missing for starting to develop our games Therefore and Crisis Crunch for real? You got it: the money ;)

The time has come to start the crowdfunding campaign. To make our dreams come true we need your help. In the next weeks you’ll see more information about this topic, where and how to collaborate and the rewards you could obtain for your support. And before all that, we will show you a pair of videos where you could see how the games will be.

More news very soon.



Posted in Trim Tangle on 01/17/2015 by mariaba

]]>
Trim Tangle on the social media https://trimtangle.com/post/en/5/trim-tangle-on-the-social-media/ https://trimtangle.com/post/en/5/trim-tangle-on-the-social-media/ Trim Tangle Wed, 14 Jan 2015 00:00:00 +0000

TRIM TANGLE ON THE SOCIAL MEDIA


Congratulations, fans of Trim Tangle. We are finally on the social media. There you will find exclusive information about our two ongoing projects: Crisis Crunch and Therefore.

To begin with, you can take a look at our different pages on Facebook: Trim Tangle, Therefore and Crisis Crunch. Go there and comment everything you like. We will be glad to answer all of your questions.



Do you prefer a more dynamic media? Don’t worry. We’ve create a Twitter account (@trimtangle) just for you all that can’t wait to know the most recent improvements in our projects. We will also retweet some interesting news about the indie games world.



At last, but not least, our Youtube channel. Beware: on the next weeks we will post some videos of our videogames. But shhhh, I can say no more.



Posted in Trim Tangle on 01/14/2015 by mariaba

]]>
Trim Tangle, Innovation Award in Designing Future Forum https://trimtangle.com/post/en/4/trim-tangle-innovation-award-in-designing-future-forum/ https://trimtangle.com/post/en/4/trim-tangle-innovation-award-in-designing-future-forum/ Trim Tangle Sat, 13 Dec 2014 00:00:00 +0000

TRIM TANGLE, INNOVATION AWARD IN DESIGNING FUTURE FORUM

Designing Future is an unique event in Europe, a participating forum where you can expose enterprising projects in the face of a specialized public ready to listen you. The last 28th of November, was held the second edition in Hotel AC, in A Coruña. This time, it was shown more than 60 projects including us. We went to present Trim Tangle and the two videogames in which we are working at the moment: Therefore and Crisis Crunch.


After an interesting day of networking, conferences and roundtables, the DF awards gala started, where we received the Innovation Award, one of the four awards that they granted. We are grateful for this recognition to our work, this pushes us to continue stronger.

Thank you!



Posted in Trim Tangle on 12/13/2014 by nicolasim

]]>
Trim Tangle launches website https://trimtangle.com/post/en/1/trim-tangle-launches-website/ https://trimtangle.com/post/en/1/trim-tangle-launches-website/ Trim Tangle Thu, 27 Nov 2014 00:00:00 +0000

TRIM TANGLE LAUNCHES WEBSITE

We are happy to announce the launch of Trim Tangle new website. Here you will find information about who we are, what we do, and where you can find us. We will publish some posts about the latest news and videos related with our videogames, as well as the advances in the projects that we currently have in our hands: Therefore and Crisis Crunch.

We hope you enjoy our work and we encourage you to follow us in the web. Suggestions are welcome!

Welcome to the tangle!



Posted in Trim Tangle on 11/27/2014 by mariaba

]]>